Concept art & 2d

We establish the mood and tone of your story at the early stage of the production process. Shape your idea into visual expression made by our talented artists!

Services

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Environment concept art︎

We set up a stage where the story takes place: post-apocalyptic city streets, harsh wilderness, fantasy-estique dreamy winter terrain, outer space, or something else entirely. Our environment artists design the stunning look & feel of those locations.

  • Key art and atmospherics
  • Level creation
  • Vehicle design
  • Props creation
  • Weapon design
  • Skins & recolor

See environment CA portfolio

Characters concept art

We design memorable characters that invoke emotions in a player. To get a sense of who this character is and how they fit into the world, we think about their personalities, motivations, possible story arcs, special abilities, and most importantly, what got them to where they are now.

  • Characters
  • Skins & outfit
  • Creature
  • Mech

See characters CA portfolio

Script-2-art︎

A script, an outline, or a verbal pitch – no matter how you deliver your requirements, we turn them into visuals that meet your expectations. To achieve the desired result quickly, we test many ideas before choosing one final thumbnail to move forward with.

Art research

We do our “detective work,” build a reference board, and search for a visual language that defines what this specific setup will look like.

Promotional art︎

Our promo art services are specifically designed to help you generate buzz before your game hits the market. We cover an entire design process from planning to fully-implemented promotional illustrations based on the finalized visualization of your game.

Card illustrations

We collaborate with TCG and CCG studios to create world-class card illustrations that build intrigue and excitement. We’ve worked with a variety of styles and themes and have experienced artists and lead artists on board to deliver stunning artwork.

Illustrative icons / avatars

Our team has created countless illustrations in different styles, enhanced with overpainting and special effects across diverse pipelines. We create fun, eye-catching, and highly detailed illustrated avatar icons that show off a personality and stand out.

Spotlight

Internal R&D Title
Eternity project Title
Eternity project Title
Returnal Title
Internal R&D Title
Magic Spellslingers Title
Linage W Title
Internal R&D Title
zbrush zbrush
uv layout
substance painter substance painter
photoshop photoshop
maya
3ds max

Selected works

Just Dance 2022
Console, Cloud
Age of Empires IV
PC, Console, Cloud
Returnal
Console
Call of Duty Cold War
PC, Console
Fall Guys
PC, Console, Cloud
Orcs Must Die! 3
PC, Console, Cloud
Gwent
PC, Console, Mobile
Empires & Puzzles
Mobile

Our strengths

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220+ skilled 2D artists onboard

We can take on even massive projects, thanks to our team of 220+ artists and proven pipelines for style consistency and timely deliveries.

Popular AAA titles in our portfolio

We’ve delivered more than 100 projects. Our creative portfolio includes Family Guy, Independence Day, Kubo and the Two Strings, Power Rangers, The Walking Dead, etc.

A solid grasp of illustration fundamentals

Our expertise in art essentials (such as color, light, composition, anatomy, and perspective) helps us make design decisions that level up the gaming experience.

From fantasy to sci-fi or cartoon

Photorealistic, semi-realistic, or stylized – we’ve worked in many different styles and can provide you with selected artists to suit your game’s established theme, style, and personal taste.

Vivid imagination

Just a short art brief or a couple of abstract ideas are enough for us to work from. We have a vision, commitment, and creativity to build new worlds that engage a viewer emotionally.

Teamwork and communication

Concept art (and game development in general) is a team’s effort. We work together as a team to provide visual solutions and find killer game concepts.

Art direction

We give more definition to all the artwork that we make with a determined approach throughout all properties and assets.

Room 8 is an absolute pleasure to work with, and I appreciated how easy it was to collaborate despite our differing time zones effectively! Not only are artists a superstar at what they do, but they showed a great passion for researching and understanding the civilizations depicted in Age of Empires IV. I appreciated how easy it was to connect with artists and am proud of the incredible results.

Relic Entertainment
Relic Entertainment
Yvi Mendoza, Senior Artist

It was again an absolute pleasure to work with Room8 studio. Their support was decisive for the game, and they provided high-quality work, not to mention their enthusiasm and dedication to the project. I was also very welcome when visiting their studio: the team was open to making changes through direct feedback, which was beneficial for the whole project.

Ubisoft
Ubisoft
Xavier Marot, Line Producer

We knew that bringing ABZÛ to Nintendo Switch would be a significant technical challenge. Our game is built on custom and unique gameplay systems and advanced rendering technologies specific to our underwater world. We initially only targeted higher-end consoles like the PS4 and Xbox One. But Room8 studio accepted that challenge with tireless enthusiasm and talent, and the results were fantastic. They’ve delivered a version of ABZÛ with very few compromises that still captures all of the atmosphere and wonder of our world.

Giant squid
Giant squid
Derek Cornish, Tech Director

Kung Fu Factory and Room8 studio are a team and go far beyond a typical outsourcing relationship. They are friends, collaborators, and devoted creative partners, and we are honored and lucky to work with such talented rockstars.

Kung fu Factory
Kung fu Factory
Daryl Pitts, Director

Our marketing team at Small Giant needed a new creative strategy to amplify Empires & Puzzles’ creative KPIs and partnered with Room 8 to develop a fascinating concept and production of a high-quality 3D video for our performance marketing campaigns. The idea and execution of the 3D ad by Room 8 surpassed our expectations, and it has been a pleasure to work with their high-functioning and professional team.

Small giant
Small giant
Timo Soininen, CEO & Co-Founder

Room8 was able to quickly adapt to our rapid development methods, delivering on style and on time, helping us keep our launch schedule and quality.

Future play
Future play
Samuli Snellman, Art lead

Room8 Studio has been fantastic to work with! Their talented, adaptable crew has tackled every kind of project we've thrown their way and always delivered at a high quality. Communication is consistent and clear as they help us find the best balance of speed, quality, and cost. It's a challenge to find capable artists that are a pleasure to work with, but we're happy to say Room8 Studio is on our shortlist.

Papumba
Papumba
Cory Gustke, Producer

Night School partnered with Room8 Studio for a high-profile, fast turnaround project at a pivotal moment in our studio's evolution. Communication is paramount to our small team, and we were frankly a little skittish about bringing in some external partners to our fluid, loosely structured workflow. Room8 Studio delivered terrific results, displaying technical prowess and reliable production methodologies to get the job done.

Night school
Night school
Sean Krankel, Founder

We worked with Room8 Studio on a very challenging project. Despite all difficulties, Room8 Studio managed to build a very professional team on short notice for us. The tech level has been great, same as execution and communication. We have felt we have a robust and reliable partner who can share all issues we need to tackle and targets we need to meet. I can recommend Room8 Studio to any company as a solid, reliable partner that can meet the most challenging targets on any game development/tech project.

Playtika
Playtika
Yevgeniy Maiboroda, R&D Director

Room 8 is an outstanding professional studio of global standards. We at DeNA had the opportunity to work with Room 8 on several co-development projects. They always fulfill timely delivery of all project requirements and surpass our expectations with added value. It was a great pleasure to work with an energetic team of highly creative and intelligent people, both in art and game design.

DeNA
DeNA
Jamie Ocampo, Director, Business Development

Room 8 took care of all our Art Outsourcing needs for a strategic project. Despite highly tight processes and deadlines, the Room 8 team quickly understood our priorities and delivered consistently excellent work throughout the project. Communication with the team was impeccable, which promptly helped us achieve our goals. Our confidence in them is that we entrusted them with creating some critical assets of our game, and they did not disappoint. I look forward to our next collaboration with Room 8!

Skydance
Skydance
Nico Soufflet, Outsourcing Producer

Imagine you’re in this situation: you’re pitching three game concepts within three unique genres in three varied art styles to three different clients, and you have less than three weeks to get it done. That’s the situation we found ourselves in, and the only way we could have made it happen was to work with Room 8. Maria and the team accepted the challenge, understood the vision immediately, and delivered high-quality work repeatedly. We can’t wait to work with them again!

Fifth journey
Fifth journey
Craig Derrick, Co-Founder, and CCO

We recently rolled out our new title, Hemp Inc, on the App Store and Google Play. It was developed in partnership with the Room 8 team. Thanks to their unparalleled dedication and experience, we delivered a great quality product on an extremely tight schedule. They understood the project's core idea rapidly and had all the skills to execute the plan. We are looking forward to having a continued relationship with them for Hemp Inc and believe this is just the beginning.

HKA
HKA
Danny Hammett, CEO

Room 8 is lovely to work with, very focused & high-quality driven. Your friendliness, communication & responsiveness simplify complex projects. Room 8 is a go-to art service provider.

Storm8
Storm8
Ravi Giriputra, Sr. Outsourcing Producer

We have found the Room8 team to be very professional and creative. The whole team has done an incredible job in creating nearly 30 games which have been successful both on App Store and Google Play.

Mobi Grow
Mobi Grow
Kaarel Kirsipuu, CEO

After exploring many vendors, we chose Room 8 as one of our collaborators on the Buzz Aldrin “Pathways to Mars” project. Easily one of the most intelligent decisions we’ve ever made. Their quality, communication, and attention to detail were excellent. We continue to collaborate with their group on new projects across multiple platforms.

Loot
Loot
David Sterling, Co-Founder

Room 8 is a wonderful partner. They provide quality art support in a timely and flexible manner. Also, they were able to integrate seamlessly into our pipeline. The whole crew is friendly and great to work with. I highly recommend their services!

Grab
Grab
Josh Holley, Art Director

I have to tell you that I was very impressed with the technical ability of your team.
The multi-player especially was a near-impossible task. Having the physics even close to the same on two devices was always tricky. I tested the game on two very different devices, and I was amazed at how well it worked. Communication was brilliant throughout the project - any questions or advice I required was provided quickly, and your team was cheerful and friendly.

FGL
FGL
Elliot Curtis
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Vadim Krayevoy
Head of art division
Vadim Krayevoy