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Realistic 3D Character Artist Senior

Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.

  • Locations: Argentina; Bulgaria; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Romania; Turkey
  • Cooperation: Remote
  • Languages: English, Ukrainian
  • Team: 3D characters

Next great challenge is coming:

We are looking for experienced and highly skilled 3D Character Artists, who are striving to work on the best game projects and are not afraid to challenge their skills.

Superpowers
you have are

  • High-poly sculpt in Zbrush;
  • SubD modeling in Max / Maya;
  • Character topology for animation;
  • Cloth simulation in Marvelous Designer;
  • Strong knowledge of anatomy;
  • Experience in working with hard surface;
  • Texturing in Substance Painter;
  • Good understanding of modern pipelines and requirements for the Photorealistic Character creation;
  • Ability to follow and correctly interpret / improve the concept idea;
  • Teamwork skills;
  • Work experience in game projects for PCs and consoles as a Character Artist;
  • Relevant portfolio with examples of works in the corresponding direction;
  • Intermediate English level and above.

You’re a rockstar
if you have

  • Experience creating hair for games;
  • Experience in making creatures;
  • Knowledge of Unreal Engine 4;
  • Drawing skills;
  • Good understanding of rigging and animation process.

As a part of Room 8
studio, you will

  • Create high-poly and low-poly models of photoreal characters and creatures for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with photorealistic texturing;
  • Work with game engines.

Join Us.
get even more!

  • Сompetitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • Health insurance, paid vacation and sick leave;
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.
Get in touch
Apply Now
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    Elena Natsvlishvili
    Head of production
    Vadim Krayevoy