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Stylized 3D Characters Project Lead

Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.

  • Locations: Argentina; Bulgaria; Croatia; Cyprus; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Malaysia; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Slovenia; Turkey; Ukraine
  • Cooperation: Remote
  • Languages: English
  • Team: 3D characters

Next great challenge is coming:

We are looking for a skilled and experienced Project Lead Artist who specializes in stylized character creation and has a strong background in game development. 
This role blends artistic mastery with project leadership. You'll be driving visual direction, mentoring a team of talented artists, and collaborating closely across departments to bring characters to life in unforgettable ways.
If you embody these qualities and are eager to take on the challenge, we invite you to apply!

Superpowers
you have are

  • Proven experience as a Project Lead within a Stylized 3D Character Art team in a game development environment;
  • Relevant portfolio with examples of work in the corresponding direction;
  • Ability to manage and review the quality of the team’s output, ensuring it meets artistic and technical standards;
  • Skills in mentoring, guiding, and resolving artistic and technical challenges within the project team, as well as providing clear, constructive feedback;
  • High-poly sculpt in Zbrush;
  • SubD modeling in Max / Maya;
  • Character topology for animation;
  • Cloth simulation in Marvelous Designer;
  • Strong knowledge of anatomy;
  • Ability to create UV mapping and texture baking (normal, AO, etc.);
  • Texturing in Substance Painter and/or hand-painted texturing;
  • Good understanding of modern pipelines and requirements for stylized character creation;
  • Ability to follow and correctly interpret/improve the concept idea;
  • Teamwork skills;
  • Upper-Intermediate+ English level (written and spoken) for seamless collaboration and documentation;

You’re a rockstar
if you have

  • Experience working in game engines (Unreal Engine 4/5, Unity, etc);
  • Drawing skills;
  • Good understanding of the rigging and animation process.

As a part of Room 8
studio, you will

  • Lead projects in stylized 3d character direction;
  • Execute quality control of the work of artists in the team;
  • Assist and solve problems in the team that are related to the artistic and technical side of the project;
  • Organize the work of the team within the project and specific tasks;
  • Create technical specifications and guides;
  • Create high-poly and low-poly models of stylized characters for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with stylized texturing.

Join Us.
get even more!

  • competitive financial reward (yes, we are fair enough);
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • health insurance, paid vacation and sick leave;
  • culture of diversity & inclusion to unite the most outstanding talents;
  • community of people who understand your game passion.

Together we will bring games to the next level. Exactly with you.

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Please be cautious of any communication from non-corporate sources. For more details, please refer to our Anti-Fraud Policy

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    Elena Natsvlishvili
    Head of production
    Vadim Krayevoy