Realistic 3D Environment Project Lead
Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.
- Locations: Bulgaria; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Romania; Serbia; Turkey; Ukraine
- Cooperation: Remote
- Languages: English
- Team: 3D environment
Next great challenge is coming:
We are seeking highly qualified and experienced artists skilled in creating environments and props according to AAA pipelines. Specifically, we are looking for a talented Lead Artist with experience in overseeing projects focused on photorealistic environments, hard surface modeling, or weapon design.
The ideal candidate will be a strong leader with exceptional skills, capable of setting high standards for quality and style. They should have a comprehensive understanding of various pipelines and extensive experience in game development.
Superpowers
you have are
- 1+ years of experience as a Lead or Project Lead Artist;
- Strategic thinking, desire to develop the team / Sub-division;
- Deep industry knowledge;
- Constant self-development and the desire to develop others;
- High-quality standards and artistic taste;
- The ability to objectively evaluate the work of others and give constructive feedback;
- Strong organizational skills with the ability to manage multiple tasks, meet deadlines, and prioritize effectively;
- Excellent communication skills and collaborative mindset to work in dynamic, creative environments;
- Intermediate+ English level (written and spoken) for seamless collaboration and documentation.
As a part of Room 8
studio, you will
- Lead projects for console and PC in the realm of 3D realistic environments;
- Complete assigned tasks within the estimated time frame and deadlines, adhering to the reference and technical specifications provided by the client;
- Collaborate with the Art Producer and other specialists involved in project realization;
- Participate in estimation calculations of new projects and tests;
- Ensure the quality of the artists’ work within the team;
- Assist in resolving artistic and technical issues within the team;
- Organize the team’s work according to project requirements and specific tasks;
- Create technical specifications and guidelines;
- Model photorealistic environments and hard surface assets for games based on provided concepts and references, following guidelines;
- Create clean, low-resolution game topology, optimal UV’s mapping, and texture baking (normal, AO, etc.);
- Texture photoreal environment and hard surface assets;
- Work with game engines;
- Final assembly in accordance with the requirements (scenes, files, naming, etc.);
- Research new programs and techniques that are emerging on the market.
Join Us.
get even more!
- competitive financial reward (yes, we are fair enough),
- challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses),
- health insurance, paid vacation and sick leave,
- culture of diversity & inclusion to unite the most outstanding talents,
- community of people who understand your game passion.